Lucky Number 13
A downloadable game for Windows, macOS, and Linux
[Introduction]
In a laboratory of dark science, beneath the ground floor of a remote structure, a failed experiment known only as “number 13” broke its shackles and set out for revenge.
[What is “Lucky Number 13”?]
A top down action/puzzle shooter made for Ludum Dare 43 in 72 hours. (Link to LD page)
[Theme]
The theme of the game jam was "Sacrifices must be made. One of the main mechanics that the game revolves around is the 3 elemental abilities that the player can acquire. These are used to defeat enemies and solve puzzles. The only way to obtain the [Ice], [Fire] and [Electricity] attacks is by hurting your character. For an example you need to stick your fingers into a power outlet (do not try at home) to get / recharge your electricity attack, but causes you to lose health.
[Controls]
- [Arrow keys / [W] [A] [S] [D] - Move character
- [Left Click] - Shoot / examine / trigger
- [Escape] - Pause Menu
[Credits]
- Belle Rahnasto - [Art] - @WindmillGames
- Simon Rahnasto - [Code] - @WindmillGames
- Eric Bernard - [Code] - @ebernerd
- Daniel Docherty - [Music] - https://www.danieldocherty.net
- Ben French - [Sound]
- Ashley Dove - [Voice]
- Dianna Conley - [Voice]
- Franki Garpeman - [Voice]
- Lilly Schendel - [Voice]
- Aiko Amami - [Voice]
Status | Released |
Platforms | Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Windmill Games |
Genre | Action |
Tags | Creepy, Dark Humor, Dungeon Crawler, LÖVE, Ludum Dare 43, Pixel Art, Roguelite, Shoot 'Em Up, Singleplayer, Top-Down |
Download
Install instructions
Windows
Download the Windows version, unzip it, and run the .exe file.
Linux / Mac
To play on Linux or macOS you need Löve 0.10.2. Download it here: https://github.com/love2d/love/releases/tag/0.10.2
Comments
Log in with itch.io to leave a comment.
Is the game finished and needs no more updates?
The game was made for Ludum Dare, a game jam where you make a game in 72 hours. This was our entry :)
You never know though, we might work on it more in the future!