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Deleted 10 days ago
(+1)

Hey there! If you wonder what we used to code the collision in this game, the answer is box2d (aka the built in physics, love.physics: https://love2d.org/wiki/love.physics)

What you should use depends a lot on what kind of game you are making. For most people I would probably recommend using the library "bump" (https://github.com/kikito/bump.lua).

Deleted 10 days ago
(+1)

Absolutely Great enjoyable game, from awesome graphics to sound effects, music and even voice acting. to see that this game was made by Love2d. Really Great work guys!